Thursday, September 20, 2007

Well I'll be...

Now that the LOTRO is over, the feeling of wasting my time has also left, hooray! I think this could be patrially due to my new 14 day Trial of City of Heroes/Villains.

I have made a Villain Brute with the 2nd primary of like Stone Armor I think? I really had no idea what was good or not when I made my character, just that the tank/beat people up class is always a good choice for a first class.

My first impression of the game was very frustrating. The mouselook wasn't inverted and I couldn't figure out the UI and the sheets for a while. But as soon as I got the hang of things I began *gasp* enjoying myself!

I don't know how long this feeling can last, I am actually scared of it, I forgot what it felt like. So I am now level 7 or 8 I believe, and at work today I decided to look into Builds/Archetypes that are on the more, well, overpowered side. I quickly gave up this pursuit though when I noticed a Stalker build with the words "best PvP archetype".

What? This game has PvP? I didn't even think it was possible. (I blame for this because it's obviously not my brains fault.) So I look into the PvP rulesets and discover that there's an arena, pvp zones, and supergroup battles or some shit. Hooray!

Turns out that around level 15 is when you can first experience the PvP. This is something I plan on doing, hopefully today, who knows.

On a side note:

Over at the majority of us were lured there by the Make your own Game forum. We used to talk about MMOs and what the problem with systems were. But we're all lazy and worthless so we pretty much stopped that. My point is that I am very excited about this. I could see myself slowly working on something for years by just doing a little bit every day.

It is very exciting stuff.

My only worry is that the limits wont be my imagination, but the tools.

I know everyone's already written about this and who gives a shit about what I think, but I just wanted to say I am excited.

Wednesday, September 19, 2007

Good bye LOTRO

You were a good trial my friend. I enjoyed levelling to 15 on a Manstrel and to 8 on a Elfanger.
Not to mention 12% on a Creep in PvMP (12% is the equivelant of nothing I believe).

I enjoyed your newness initially but it quickly faded. My Xfire clocked me at 27 hours, weak LOTRO, very weak indeed.

Another day another trial, until I run out of free games to playwhich will motivate me to call verizon for the dsl and say die to the comcast. I choose you CoX!

God that was gay.

Tuesday, September 18, 2007

I needed something new, again

Screw trying to play WoW for free TBC, screw DAoC because.. I'm sorry DAoC I still love you. But seriously, I can't stand so many of these games out.

I started a LOTRO trial. I have a level 15 Manstrel (Man+Minstrel) who, don't get me wrong, is fun to play. However, I just don't know if it's what I'd play. I've discovered my problem is that I don't have anyone to play with, that's all I want, a trusty follower, I mean partner in crime.

I gave the PVMP a try yesterday, which was actually quite fun. I was able to participate in 5 kills (of real people ohmugawz) and once they scampered off we took the Lumber Camp. I almost died at the lumber camp due to not being able to heal and not being in a group, but I made it and even got credit for the quest (wowzors).

I'd like to get a video of some of the PvMP action, so keep an eye out. My Comcast still sucks, and I'm still lazy. I'm serious though guys, today! Really, I'm gonna do it, seriously. Yeah.

A new MMO would be quite awesome.

Thursday, September 13, 2007

Sorry WoW, for misplacing the blame and all

The game isn't really as hard as I tried to make it seem, I know this. I think my main problem with it is my Comcast shit, ruining all my fun. Recently I've been able to kill about 5 mobs before I lag out and have to sign back in.

Yes I still haven't switched to DSL, I'm lazy, I know. But today is the day, I shall call Verizon and set an appointment for installation. After I find out when that's happening I call Comcast and say to disconnect my internet that day. I just hope the installation fee isn't bigger than $20-30, since I'm pretty strapped for cash. Once I have the internet, we'll see which game I go to, for now I guess I'm just going to be horribly bored.

Wednesday, September 12, 2007

Ugh with WoW

I just can't stand this game. What is it with MMOs and making it hard to reach the point of the game. They're just not nearly as fun anymore. I need a new one, Warhammer, Conan, where are you? Will you even be satisfying?

It's difficult to keep up with the current problems in MMOs when you don't find any of them enjoyable enough to play. Especially with WoW being the big dog everyone looks at.

It seems as though developers have an idea that just tweaks a system which is already known. Then they don't think ahead, about what happens after a year. When players have etched the route of advancement and pleasure into your systems, around the systems. Do they ever think of that time and realize how dull and pointless it all really is.

I want my game to feel worthy.

Tuesday, September 11, 2007

Bloggers = Press?

I read an interesting view on the subject at Plaguelands which was spawned by the "OP" if you will at Common Sense Gamer.

The question is, in my opinion, should bloggers receive the same benefits as press sites do when it comes to game betas. This might not be what you boil the question down to, but I don't really factor that into my equation. So here's what I think:

I think that some bloggers have power. Power to influence a mass amount of people, these people usually represent the game's demographic. How does this blogger get so many followers? Because they writes about stupid shit that happens in games and people can relate to it. Many people, I would assume, feel as though the blogger is conveying the readers' thoughts. They are connected to the blogger via opinion, and in the readers' mind that means they're almost the same person.

That being said, what about the press sites? Well, in my experience with these sites, they suck. I like the ones who receive early game information (weapons, armor, quests, etc) because they are useful to me. Sure, sometimes they'll have an article worth reading about a game I'm considering, but I don't share the same connection with them as I do with a blogger. Mainly because the blogger usually writes more frequently, and isn't worried about offending anyone (most of the time).

Basically in my mind what it comes down to is that Press Sites have more to gain from such benefits than bloggers do. Sure, most bloggers probably don't have nearly as many viewers as these Press Sites, but I think the ones that do should also receive these benefits. Mainly because there are a lot of people (like myself) who don't want the candy coated scoop, we want a big pile of shit that's as raw as it is smelly. If our favorite bloggers had the inside scoop on a game we were interested in then there's a chance that blogger just got said game 500 new pre-orders (possibly exaggerated).

I do not think newb bloggers such as myself should be given said benefits.

The only thing this could do is help the gaming community. If the blogger was to give the game an iffy/wouldn't recommend to my readers type of post, then the company would be able to read it and realize what they did wrong. I doubt a single blogger could derail an entire game, or even put a nice sized dent in their subscription base, but their errors will be out there for others to see.

I'd like to see blogrings. If they don't exist yet then someone with some pull should fucking make it happen. I know I visit my fair share of mmo gamer blogs but I'm positive that there are gems out there I'm just waiting to read. Have them easy to join and ranked on popularity. If there are banner ads then pay for the hosting and if theres any leftovers split it according to hits.

Moral of the story:

1) Give the good bloggers with larger fan bases access to betas. It's still press for the company no matter what.

2) Press site reviews are BS, especially when they have the game reviewed as an ad at the top of the screen.

3) Blogrings need to be formed as a way to centralize our efforts for free speech against the bullshit encountered in games today, as well as the good shit. Also the entertaining shit, actually mainly the entertaining shit.

That is all have a wonderful day.

Monday, September 10, 2007

As promised, my Druid montage

He sure showed a lot of promise. Soloing reds, chaining blues, even taking down a blue Heretic (I don't really know if that's an accomplishment).

Enjoy!(It's really exciting, seriously)

If you're wondering, my target self key is the same as my record video key. Which means there is literally minutes of me buffing myself that didn't make it to this video. :(

Whatdya know, another free trial

My DAoC adventure must come to an end, sadly. I was able to bring my druid to level 9. I only got into 2 or 3 fights (PvP) and have the one that I won on video. I'll be posting that later today when I get home.

The reason why I have already called it off is because another opportunity has arisen. A challenge so to speak, with a grand reward. My girlfriends boss apparently plays WoW, she texted me Thursday telling me this. I asked what he plays and he has a 70 Hunter and mid 60s Pally. I said he's probably a newb because he plays 2 newb classes (lawl). He said I should come play on his server (Fenris PvE ghey) and I said he should buy me The Burning Crusade and I would play a Priest (what is it with me and healing classes recently? /seinfeld).

He responded to my offer with a "challenge" (probably only in my eyes). I was to reach level 25 in order to receive this free expansion! So I loaded up the WoW TBC trial website, reactivated my old account with it, and created a Draenei Priest on the Fenris server (alliance).

It was a bit slow goin at first, then I got my wand, things immediately sped up. I wasn't really trying to rush through the levels as much as I have in the past simply because of the new content. I felt a need to connect with my new race's story.

I am now a level 19 Priest and I can't decide if I want to stop off in Warsong and play around for a bit. I probably wont considering I would stay there forever and use up my 10 day trial, I have 5-6 days left and must reach 25 before it is done. In order to get TBC for free, which if I'm not mistaken comes with 1 month of free game time.

Now that I know how to make movies of gameplay, I am quite excited and will probably get one of my Priest before the trial is up.

So that's what I've been doing (because I know so many people read this).

Sorry to any offended Hunters and/or Paladins.

Wednesday, September 5, 2007

How depressing is this

Here is my Commando's "Profession Sheet":
This shop didn't even have a vendor. I know not really a big deal, however, a lot of the shops I find don't.
This post is rather worthless.


Though I was recently upset with the outcome of Star Wars Galaxies, I must continue on my quest to play MMOs. Another free trial! Plus, my Comcast is still fucked up, I'm going to drop their internet (keep the tv) and get me some good ol Verizon DSL.

I am returning to Camelot (DAoC) once again, my first true love (save UO). A bit of my background information in that game:

  1. I have a level 50 Kobold Warrior on Kay. No MLs, few artis, no RPs. Basically I got tired of the whole ML/Arti shit, plus nobody wants a Kobold Warrior in their group. Link to character
  2. I made a previous trial account with some goons from, this time I played on the Classic cluster. Which means no MLs or Artis, hooray! I reached level 50 with a Dwarf Skald, got a little over 100,000 RPs grouping with a friendly group of Euros in need of some speed! Link to character
  3. If you can't tell, I'm a fan of Midgard. I'm not quite sure why, maybe it was because Albion was rumored to be 14 year old central, and fairies just seemed a little fruity to me. Maybe it was because of the game Rune which also used the realm of Midgard. But I'd like to think it was because of the Kobolds and Trolls.
So this time I've taken a risk and changed my normal DAoC behavior. I know the game pretty well so I feel I'm alright at telling people what to do.

That's why I have rolled a Hibernian (fairy) Druid. I plan on being a "Battle Druid" commanding the Battlegrounds to victory. If I make it to 50 before my trial is up (as I did with my Skald) then maybe this toon will have a brighter future. But let's try and make it to our first major Battleground before we have delusions of grandeur.

Link to character

My first goal for this character is to raise General Crafting (basically every craft at the same time, I'm not sure of the cap on this skill or if there even is one). The main reason for this is because I'm a healer wuss and I want to be pimped out in good gear, if you can make it yourself it really is a lot easier (and cheaper).

After I reach a reasonable level I shall embark on my leveling, hopefully finding a suitable guild, or a duo partner or two. I wish to reach level 24 with 9.9 bubs and /xp off that shit! I intend to max out of the BG in RPs. Hopefully making some comrades along the way for future Battlegrounds encounters.

I keep having second thoughts on my chosen class, though I know I will make a superb healer/minor ccer/minor dpser. I know the BGs very well and could see myself changing the outcome of fights.

I will be playing a very different role from what I am used to, which is basically be the big motherfucker who scares everyone. I am usually always the one at stand-offs who starts the fight between the 2 groups. This time I'll still probably start the fight, except by casting my DoT on a person or two, maybe sending my dog (or tree) after one of the casters or healers. Then falling back and targeting the ballsy tanks on our side who rush in first for some big heals.

I'm pretty familiar with the mechanics of BG PvP, so I don't think I'll have many problems. Except getting used to not being a tank.

The leveling is the one thing that worries me. Which is why finding a guild or duo partner(s) is going to be crucial. Which is also out of my norm, I'm a soloer, it's just easier for me. This is sort of a project for myself to improve my tolerate people and communicate brilliance "skills".

I'm at work right now and just remembered I wanted to chronicle my SWG experiences as a wrap up before the DAoC posts rained in. So when I get home today I'll try and remember to do that. Probably just some screens of my characters progression pages and expertise pages. Maybe a few depressing empty landscapes, or my commando raping a cluster of newb mobs (possible fraps adventure!).

Tuesday, September 4, 2007

A long time ago, on an internet not so far away, this game didn't suck

So I've spent a decent amount of time recently with the trial for SWG. I played it before all the changes (complete revamp) made to the game and enjoyed it quite thoroughly. I did quit, but now that I realize how unique and how much potential the game had, I really wish I hadn't.

I know some (if not most) of you will say it sucked then, who cares if it sucks now. That makes me a sad panda.

In MMOs I always find myself yearning to be known. I want the players to know my name, for just about ANY reason, be it crafting/skill/kindness/ruthlessness, anything.

I think a lot of people play these games for a similar feeling. In the old SWG, this was possible.

Players worked together with complete strangers to accomplish their goals, and usually they both would benefit. Wether it's a low level crafter making parts for a higher level crafter, or a resource gathering newb finding the hot spots for a rich miner. (This isn't all going to be about crafting, bear with me.)

When you would leave the cities and run by player houses, almost every house had a vendor, or sold something. Many sold newb weapons (no weapons had a required level at this time) or armor, extractors, clothing, houses. You name it and you could find it on the outskirts of almost every city.

I participated in the resource gathering at this time. I would get paid by a higher level crafter to find the good stuff, place his huge extractors, and place a couple of my little newb ones as well. It really made me feel like i was apart of a world. I could see my affect on the newb world as my peers would go into his shop and come out with his goods, made from the resources I found.

Was it probably only fueled by the game being new? Probably, though I'd like to think there would still be a few guys around today making sure their vendor near the newb towns was stocked up. Nowadays every house is either some carebears epeen, a "warehouse/storage house", or private (I don't know why you'd even have that, save cyb0rz).

It really is saddening to me to see that aspect of the game completely gone. I know I've said a few times how I thought the SWG crafting system was the best. It was the best.

On to the combat/classes changes.

The way it works now is you pick a class. Jedi, Commando, Bounty Hunter, Spy, Smuggler, Trader, Officer, Entertainer, and Medic. That's it, everyone has to be one of those.

Each class has maybe 5 actual abilities. By level 14 you usually have all that you will ever have. Though as you level they will upgrade. It is extremely dull. They have an expertise tree (WoW talent tree) which can sometimes offer you active abilities, but most are passive abilities.

If you remember how SWG used to be, you could have about 3 full professions.

You could be a Master "insert craft here" and also a Bounty Hunter who could kill the majority of mobs. Similar to the feel of a UO server with skill limits.

Every new character starts on Tatooine instead of choosing where you want to start. When you spawn there are bots yelling websites you can buy money at. There's more than 1, which I find quite interesting.

I know that no one is really considering trying this game, but maybe I can save someone a little time.